There were many secrets to discover in Albion, which was necessary to pad out the game. The main story campaign was short by RPG standards, so having optional side quests and secrets added value to the title. Demon doors would …
What better way to reinvent a gaming franchise than taking away the controller? It’s a risky proposition to turn one of the most successful Xbox franchises into a Kinect-only title, but that’s exactly what’s been done with Fable. Instead of …
While Molyneux has certainly made this attitude a recurring (and expected) one, many of the creative ideas from him are the ones that never saw the light of day. Personally, I’m of the small camp who believe the Kinect/Natal demo …